about me

I’m about to finish my master’s degree in computer science at the University of Bremen, where I’ve recently been working a lot on simulation and machine learning.In my master’s thesis at CGVR, I developed a neural network for constructing hand meshes from poses and deployed it in the Unreal Engine.

 Besides ML and VR/AR, I am interested in computer graphics, medical computing, and app and game development. After an insightful Master’s degree, I am now looking forward to starting my career.

Experience

Business Informatics (SAP)

OHB SE, Bremen
2018 – 2019

CURAT – Bachelor-/Masterproject

University of Bremen
2018 – 2020

Student Assistant: Smart OT Project

Computer Graphics and Virtual Reality – University Bremen
2020-2022

Pen&Party – Mobile App Development

University of Bremen
2022

RollNotes – Fotography App

personal project
2023

University of Bremen
2024

Education

Bachelor

B. Sc. in
Computer Science

at the
University of Bremen
2021

Thesis

Modelling the role of Representativeness in spatial language use
2021

supervised by
PD Dr.rer.nat. Holger Schultheis

Master

B. Sc. in

Computer Science

at the
University of Bremen
expected  April, 2024

Thesis
Hand mesh construction from poses using spiral convolution in Unreal Engine
2024

supervised by
Prof. Dr. Gabriel Zachmann

Skills

Programming Languages

  • Python
    • PyTorch
    • TorchScript
    • Pandas
  • C++
  • C#
  • Java

Programs and IDEs

  • Unreal Engine
  • Unity
  • Flutter
  • Git

 

  • Visual Studio
  • Visual Studio Code
  • IntelliJ
  • Android Studio

Areas of Expertise

  • Software Development
  • Machine Learning
  • Project Oversight
  • VR Development
  • Graphic Design

Contact

Get in touch,
tell me about your projects or
ask me about my work.

I am always happy to hear from people.